MU Chart V4 1.1.7. Roy Kim Music Offline is not only a free app, Roy Kim Music Offline also allows you to listen to the best free music. Roy has had no breakthroughs in his neutral game, nor his punish game against floaty characters, which both still remain among the worst in the game. I find fox much harder than falco actually. 294. It’s fantasy football championship week, so if you’re reading this, congratulations on making it this far. I see, I don't believe her up tilt is useless it has ridiculous priority it will trade hits with falco's dair I'm sure I could find a use if you are somehow above me and you use your double jump, but yeah not too much usage as you guys and zeldas like to remain pretty close to the ground. Where as Zelda just needs 4-10 twice. go premium to hide all advertisements and this notice. They resemble small chunks of flaming coal. Sweeps his sword on the ground, front to back. Tosses the foe to the ground. Goblin and Kola represent Roy at a very high level, and for a beginner looking to pick up a character, he can feel really good to … Counter Picks Tier List. It is not known why the signature is there. Possibly as a result for his somewhat high learning curve and being a popular low-tier substitute for high-level smashers such as. I'll put in my 2 cents to what has been Said when I'm off work. Two high-flying slam dunks highlighted the point guard's night. Usually not playing Brawl. The Bobcats defeated ULM, Louisiana and Little Rock this season. While there are some other … Log In Sign Up. Generally what I do against people with shields up is crossup on them, since a couple of notables (Sheik, Marth) can still grab you if you space perfectly in front of them. Roy's Super Smash Bros. While he may have two meteor smashes (the third hit of his upward Double-Edge Dance and his down air) and one spike (tippered up smash), all three are highly situational, requiring particularly lucky or skilled setups in order to properly connect. Marth has far more creative and flexible ways to string together moves, deal damage, KO, and edgeguard (especially due to his down aerial spike). Like Marth's back aerial, this move turns Roy around. Turns around and swipes inward with his sword, similar to his forward aerial in terms of usage and knockback. Hey guys how do you feel about Zelda vs Roy? It may be hard, but almost not winnable may be exageration. Comparing it to the older system, 70-30 would be a counterpart of +2/-2, which is medium advantage, don't get deceived by 70 being a high number, keep in mind that all started with 50, not 0, it's 20 points of advantage; it's not the difference between the character's numbers, but the difference to the original 50 of each. Two high-flying slam dunks highlighted the point guard's night. Zain’s most significant caveat saw him play in a bracket where he only had to play against Fox and Falco in the top 8 at a local tournament, and outside of one narrow win against 2saint's Jigglypuff (who defeated him 3-0 in a later encounter). Roy definitely has tools he can use in this match up, and he may not be as susceptible to shine combos as other characters, but I maintain that Roy is outclassed in this MU and that it is likely in the neighborhood of 25-75. Roy cannot move fast enough in the air to hit with the hilt of his blade, causing primarily sourspotted attacks, resulting in low hitstun and hitlag attacks, impairing Roy's combo game. Floaty characters such as Jigglypuff and Peach are inarguably his worst matchups, since he has nearly no consistent punishes against them. Close. It more a pick your poison, if you space a nair or fair to get around the grab, he can jump over you and fair your head, if you're trying to get inside his fair and he stays in shield, he grabs you. The limited minutes did not affect Gordon in … His metagame remains as stagnant as it was before, with players' opinions on Roy only marginally improving. Mewtwo 35-65 I've played iori numerous times, he just runs away and roy can't do ANYTHING about it Ness 60-40 edgeguarding him is EASY Shiek 37.5-43.5 I'm so confident in this match up it isn't even funny Zelda 40-60 I've played him They also disagree regarding Lucina, which Cosmos has as +1 and Armada believes is Even. Find counterpicks, good matchups, and bad matchups. New Orleans Saints stop Chicago Bears quarterback Mitchell Trubisky short of the marker to force turnover on downs in the 2020 NFC Wild Card game. Additionally, while Roy can still use Double-Edge Dance to recover horizontally, it is not as effective as Marth's Dancing Blade due to his higher falling speed. Woops! In addition to the normal trophy about Roy as a character, there are two trophies about him as a fighter, unlocked by completing the Adventure and All-Star modes respectively with Roy on any difficulty: From SmashWiki, the Super Smash Bros. wiki, This article is about Roy's appearance in, Super Smash Bros. Melee Character Matchups, https://www.ssbwiki.com/index.php?title=Roy_(SSBM)&oldid=1522833, Identical to Marth's; he slashes in front of himself. Against smash attacks, Roy's Counter can quickly become his most powerful move; its pseudo-semi-spike properties also makes it useful when the opponent's back is to the ledge. However, Roy has a relatively below average air speed, similarly to Marth. Bowser wins 64.79% of the games in this matchup. In All-Star Mode, Roy and his allies are fought on Final Destination, as Roy was not designated an official home stage. Goblin Tinkerer: Cyborg: Arms Dealer: Clothier: Tax Collector: Likes Snow Dislikes Hallow Merchant: Party Girl: Demolitionist; Mechanic; Santa Claus: Cyborg: Likes Snow Dislikes Jungle None Steampunker; Pirate; Stylist; Zoologist: Wizard: Santa Claus: Loves Snow Hates Desert None None None Tax Collector: Truffle: Likes Mushroom None Guide: Dryad : Clothier: Witch Doctor: Princess: None … Thanks. Another 70-30 MU is probably like Sheik vs Link(for example). That's just stupid too (to pretend like you could counter all of them, one or two is plausible. However, Roy's primary flaw is the sweetspot placement of his disjointed hitboxes. Since his sourspotted moves are extremely weak and have very little combo potential (unlike Marth's), he needs to get up close and hit with his blade's sweetspot, which causes him to struggle against characters with more favorable hitbox placements (like Marth and Falco). A decent finisher, useful for vertical KOs, though there is rather high ending lag. Additionally, these punishes can only come about after Roy has found an opening, something that he still cannot consistently achieve due to his inferior approaches and lack of safety in his moves. What was I thinking? Ironically, Roy's sword trails indicate that the sweetspot is at the tip of the sword. Damage and knockback dealt depends on the strength of the move that is countered. Roy whiff punishes hard,but the opportunity to do so rarely arrives if the Lucina knows to give Roy the right amount of respect onstage,and knows when to pick her fights. Sweeps his sword on the ground towards the front, then towards the back. As he is slightly shorter than Marth, he is slightly harder to hit (although this makes his range shorter as a result); his up smash hits multiple times and can spike, making it more reliable than Marth's, and Flare Blade is much stronger than Shield Breaker, being a one-hit KO when fully charged. Saisak vs how2miss. It seems like many of the CC-heavy characters have been listed under "nearly unwinnable" (for good reason), so I'd have expected Peach to be there as well. Among Roy's primary strengths is the overall power in most of his ground-based attacks. The veteran guard was … Roy has the second highest grab range among characters who do not have disjointed grabs (such as Link), behind only Marth in this regard. This has resulted in much less nuance and optimization possible in Roy's metagame, making the Roy matchup very easy to learn and catch up with. Roy. There are 78 games that feature Ike vs Roy in the SSB World database. Jebb vs WaDi. Roy has a very bad matchup spread. Ultimate matchup select for heroes, champions, and characters. This was the first time this … Hitbox only exists on Roy's right arm and his sword, meaning that foes close to the ledge Roy is hanging on can avoid the attack. Swipes sword in front of him with surprising range and tends to be a primary combo tool due to its speed and recovery. Coupled with poor offstage options as a result of high-lag aerials that are all of high risk off the edge and a poor recovery, Roy is almost completely dependent on attempting to rack up damage with brief combo strings, culminating in a reliance on wave-smashing and edgeguarding to garner KOs. Find counterpicks, good matchups, and bad matchups. WR/CB Matchup Chart; TE Matchup Chart; OL/DL Matchup Chart; Draft Tools. Falls Sie Probleme mit dem Mehrspieler-Spiel Clash Royale haben, können Sie den Support kontaktieren. Roy is overall a considerably less effective character than Marth. 32), Steelers (No. Thus, his competitive standing remains the same, even after several years of development since the matchup chart was created. According to the matchup chart, he has the 21st weighted total (tied with Yoshi). normally the flow of roy vs ganon, is both characters combo each other really hard, but ganon is super fat, can recover, auto ledgeguards roy with reverse uair, has a beastly CC game, and combos 0-death in 3 hits. ), lol, Not saying Zelda is a deep character. However, Roy does have some advantages. Filming began September, 2016. This attack is a multi-hit attack and the last hit has decent vertical knockback, if enemy is hit at the base. A quick stab to the left followed by a horizontal slash to the right. And because crouch cancel is extremely effective against Ganon. Additionally, Roy's version is devoid of, A fast upward swipe with the Binding Blade while leaning forward. Roy has a much bigger grab range than Zelda, he has better range range and movimentation(due to long dashdances and a good WD) than her as well. A sword poke to the ground. Fantasy Draft Rankings+; My Leagues; DraftMaster; Cheat Sheets; Fantasy Draft Guide; Social @PFF_Fantasy; Fantasy Facebook; Fantasy Instagram; College & NFL Draft. 294. While NEO, arguably the greatest Roy player of all time, managed to place top 8 consistently in the early Melee metagame, even he had to use Marth and Sheik secondaries to succeed at higher-stakes tournaments such as MLG. Thus, Roy’s representation in modern Melee is still largely barren outside of sandbagging or online tournaments, and also further highlights his limitations rather than showing legitimate character development. Super Smash Bros. Roy currently ranks 20th on the Melee tier list, in the F tier. As a result of this very close sweetspot, Roy himself lacks a particularly reliable KO move. ... Roy Kim, also lent his sweet voice for the Goblin original soundtrack. Despite generally covering Roy's hurtboxes, it is less powerful and has less combo potential than Marth's. Pulls the opponent behind him and extends his leg simultaneously. This time, I’ve removed most MU … Press J to jump to the feed. The Goblin Tinkerer is widely considered the largest money sink in the entire game, so any discounts you can get from him will add up. Further compounding Roy's problems with KOing are his aerials; even when sweetspotted, none of these aerials can reliably KO under 200%, they require good setups in order to properly connect, and none of them can easily inflict damage in the first place. However, Roy only slashes once, and at a slower rate than Marth. Marth and Roy's differences became the center of controversy and discussion on GameFAQs' tier list debates, specifically in 2003 and 2004, when the competitive scene was picking up. Roy (ロイ, Roy) is a unlockable character in Super Smash Bros. Melee. Normally when I play ganons, they'll get 1 grab per game, generally leading to death or high percent. JavaScript is disabled. And Roy's D-tilt has beast IASA :D. Peach is bad, Samus is bad, Sheik is not quite as bad. 13), Vikings (No. Can act as an unorthodox spike if the enemy is hit on the sword's tip during the start of the attack, though this is highly situational. Ultimate. Roy has a HUGE amount of unexplored combos on Marth, and edgeguards him pretty brutally. Drew Lock put together arguably his most efficient game of the season, picking apart the Carolina Panthers‘ secondary with ease to lead the Denver Broncos to a 32-27 Week 14 victory.. Editor's note: All of PFF's grades and advanced stats from this game will be finalized and made available to ELITE subscribers within 24 hours of the final whistle.. Story of the game He counters only Pichu, soft counters two characters, and has two even matchups. Due to Roy being shorter than Marth, his grab range is slightly shorter, making it the 5th longest grab range overall and the second longest non-tether grab. All of his sweetspots are placed at the hilt or center of his blade, making it hard for him to space, and his down aerial's spike is a meteor smash hitbox that is difficult to hit with. 11). Thanks. Like Marth, Roy also has a non-stellar recovery, though his faster falling speed and higher gravity only exacerbate it to make it far worse than Marth's and among the worst in the game; adding to this, his high falling speed makes him extremely vulnerable to edgeguarding, as well as being easy to gimp. This time, I’ve removed most MU charts created before patch 4.0.0. Deals less damage if the opponent hits the tip of Roy's sword. ... Roy Kim, also lent his sweet voice for the Goblin original soundtrack. The definitive source about decks, players and teams in Clash Royale. 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