It sucks to give up one of your attacks, but your opponent loses their dex bonus to AC for an entire round, and not just for your attacks. Benefit: Whenever you use feint to cause an opponent to lose his Dexterity bonus, he loses that bonus until the beginning of your next turn, in addition to losing his Dexterity bonus against your next attack. If you would like help with Pathfinder player options not covered here, please email me and I am happy to provide additional assistance.I will use the color coding scheme which has become common among Pathfinder build handbooks. Two-Weapon Defense +1 to AC while wielding 2 weapons. Mobility +4 to AC vs. AoO provoked by moving out of or through a threatened area. Re: *NOOB Alert* Help with Pathfinder Core Rouge Builds Not claiming to be an expert but I think this may be tricky to do in Pathfinder. Prerequisites: Int 13, Combat Expertise. The massive feat investment only adds Masterpiece (Pageant of the Peacock, Bard 1) Pathfinder Player Companion: Dragonslayer's Handbook use bluff (cha based) to all intelligence checks and int based skill checks: Knowledge (all), Appraise, Craft, Linguistics, e If, on the other hand, you want to disarm your opponents in order to end fights by proving your superior swordsmanship, then you'll want to take Improved Disarm and Greater Disarm ( Core Rulebook 127 and 125). If your opponent is trained in Sense Motive, the DC is instead equal to 10 + your opponent's Sense Motive bonus, if higher. It will let you get away with lower int and still get the improved feint feats, AND be more useful when you can flank. The Pathfinder Swashbuckler is pretty much exactly what comes to mind when you hear that word - a lightly armored, dashing swordsman that can fight with one hand tied behind his back. New Pages Feat Index Feats represent special tricks or abilities a character has acquired through training, luck, or as a quirk of his birth. Sneak Attack (Unchained) +4d6 Attacks deal extra dam if flank foe or if foe is flat-footed. With a misleading flourish, you leave an opponent unprepared for your real attack. Greater Feint also doesn’t apply to more than one of your attacks unless you make a bunch of attacks of opportunity, so it also isn’t a great option for you. Trapfinding +3 Gain a bonus to find or disable traps, including magical ones. Two-Weapon Feint: Functionally the same as Improved Feint, but a better option for two-weapon fighters. Improved Feint (Combat) You are skilled at fooling your opponents in combat. | 13th Age SRD Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead. … why is your bluff only +10? 127 When you attempt a Bluff check to feint against an opponent from whom you have concealment, you can spend up to 5 stamina points to gain a bonus on the Bluff check equal to double the number of stamina points you spent. If you plan to use Twin Feint, the Rapier is a good first weapon. You can mislead foes about your aim with ranged attacks. Pathfinder 2e: 10 Weird Rules Everyone Forgets About Pathfinder has kept the spirit of Dungeons & Dragons alive, but it's easy for even the biggest fans to forget about these Pathfinder 2e rules. Debilitating Injury: Bewildered -2/-4 (Ex) Foe who takes sneak attack damage takes AC pen (more vs. striker) for 1 rd. I should have added vital strike since I was getting basically one almost-guaranteed hit a round. Latest Pathfinder 2e! | GumshoeSRD This site may earn affiliate commissions from the links on this page. Uncanny Dodge (Ex) Retain Dex bonus to AC when flat-footed. It will start by reviewing the structure & the Strengths / Weaknesses of the class. It's mostly a crapshoot with the opposed skill checks anyway. Cunning Feint (Ex) (Ultimate Intrigue pg. You are skilled at making foes overreact to your attacks. Prerequisites: Int 13, Combat Expertise. To feint, make a Bluff skill check. Feint Mental Source Core Rulebook pg. Prerequisites: Combat Expertise, Improved Feint, base attack bonus +6, Int 13. Red: Bad, useless options, or options which are extremely situational. Prerequisite(s): Base attack bonus +2, Bluff 3 ranks. 1: Races of Nature Unleashed (PF2) December 2, 2020 Aegis of Empires 5 Sap: A tragic victim of the transition from the Pathfinder 1e to Pathfinder 2e. I'll also recommend the Scout archetype, some nice abilities that allow you to deal sneak attack on common situations. 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